

Glyph of Energy – Lets you pool more energy before using cooldowns, as well as waste less energy during prolonged periods of downtime. Glyph of Hemorrhaging Veins – Allows you to quickly apply Sanguinary Veins. It is generally considered worse than Shadow Reflection currently, but the buffs slated for 6.1 might change this. NOTE: There is some disagreement on this talent between ShadowCraft and SimulationCraft on how much of an impact this talent makes. If used well, it is about as good as Venom Rush on a single target. This is our biggest DPS talent and can just be macro’d in with Shadow Dance.ĭeath from Above – As fancy as this talent is, Shadow Reflection’s synergy with Shadow Dance is currently too good to pass up. Shadow Reflection – Has great synergy with Shadow Dance. Venom RushLemon Zest – Strong for fights with important AoE phases. This is our best talent for fights with important AoE and prolonged cleave as the talent will catch the extra Combo Points obtained through Empowered Fan of Knives. Using this on adds for the cooldown reset is ideal however if that is not possible than try to use it during Find Weakness.Īnticipation– Greatly simplifies the rotation by making wasted combo points a thing of the past. Marked For Death– Our best talent for single target DPS as well as fights with periodic adds. Shuriken Toss– Only good in fights where you will be spending an inordinate amount of time at range, which in today’s raiding scene is quite rare. Unfortunately, that situation almost never comes up.ĭirty Tricks- This talent is just not useful in group PvE content. Prey on the Weak– Extremely good for dealing with stunnable mobs that need to be killed by your raid. Just make sure you don’t kill yourself with it and you’ll be fine.īurst of Speed– Useful for fights that involve a lot of frequent movement, however the energy cost and the fact that we already have Sprint make this talent rarely worth it. Shadowstep– Widely considered our best mobility talent, teleporting behind a target is extremely useful for swapping to/from adds and getting into position for Backstabs. If you are not taking Cheat Death, this is probably the strongest option as when it does work it does a LOT.Ĭloak and Dagger- This talent is pretty terrible, do yourself a favor and don’t use it. It is worth noting that this stacks multiplicatively with feint’s main effect, so your total AoE damage reduction will be 65%. While this is the least likely to save you on its own, it can save you healers a lot of mana.Įlusiveness– This is very strong on encounters where you will be taking large amounts of damage and can predict when. Leeching Poiso– Generally considered our weakest survivability talent, this is still useful on fights where you will take continuous but not particularly threatening amounts of damage. Nerve Strike– Useful when dealing with big adds that can be stunned, although like the other talents in this tier, such situations are rare.Ĭombat Readiness- Good when taking steady, reasonably small amounts of physical damage.Ĭheat Death- This is the most consistent talents on this tier as what amounts to an extra life is useful on all fights, which is why we suggest it. Shadow Focus– Having Ambush cost only 15 energy is quite significant, although it is not quite worth the hit to Find Weakness uptime that you get by not taking Subterfuge.ĭeadly Throw- Useful as a ranged interrupt or in fights where you will be spending a lot of time at range such that you might overflow on Combo Points, however these situations are quite rare in today’s raiding scene. This talent tends to be slightly ahead of Shadow Focus and significantly ahead of Nightstalker. Subterfuge– This allows us to use a second Ambush from stealth, increasing our Find Weakness uptime. Nightstalker– While extra damage on Ambush is nice, the biggest part of Ambush’s damage comes from Find Weakness and the extra Combo Point, which this does not buff.

Subtlety excels on fights with high regularity burst where it can exploit its primary Find Weakness mechanic. Subtlety is often considered a more challenging spec with a number of mechanics that require precise execution. Subtlety is paced somewhere in between Assassination and Combat with about 20% of GCDs unused.

Subtlety is a resource management spec based on juggling several timers and short cooldowns. NOTE (2/27): The bug where Glyph of Vanish can provide extra Subterfuge buffs is back, so that is now a recommended DPS glyph.
