

- #Speed up gif animations how to#
- #Speed up gif animations install#
- #Speed up gif animations update#
- #Speed up gif animations skin#
- #Speed up gif animations code#
(C) Randomly on screen and 30 second mark. In other words, where would I add that "SPEED" variable from the turtle.ini file to the below code?įormula=Counter % Yep, had to switch the object around so it goes the proper way. Because in a bitmap configuration layout single file straight line, would the butterfly simply move or fly in a straight line when the animation plays out? OR better, yet, can I use the butterfly images and put them in a BITMAP CONFIGURATION layout? This is where I am stumped. In other words, is there a way to use that "speed" variable with GIF images or is that simply reserved for BITMAPS? I can use "speed" to make the turtle go lightning fast if I wanted to. GIF file)? Because this "SPEED" variable really does the trick that I want. ini file, which uses a BITMAP single file line of pictures layout) also to the butterfly. (A) Is it possible for you to add the "variable "SPEED"" (at the very top of the turtle. The gif animation effect unfortunately still doesn't have that "snap" to it. I forgot to say, but I think it's obvious, that if you do so, you also have to rotate the turtles with 180 degrees, otherwise the turtle would go back. I'm not good at all in image processing, so you (or someone who is better in this kind of tasks) will have to get better quality images, maybe with transparent background. Note that the images in the folder are not the best. You would like to place the image randomly on the screen? To be honest I don't really understand what you mean by "comes on at the 30 seconds mark" (and so on).īutterflies.zip (109.69 KiB) Downloaded 51 timesīalala wrote:First attempt: see the attached package. In the images I got from the downloaded animated gif, the butterflies are moving on curved paths (but not randomly, because after each cycle, the butterflies repeat their previous path).
#Speed up gif animations code#
Any part of the code allows for varying the time when the animation shows up.
#Speed up gif animations update#
Say maybe the animation (same fast speed) comes on at the 30 seconds mark, then 15 seconds mark later, then 1 minute mark later, then 3 minutes later, then 10 minutes later, etc.Ĭhanging the update unfortunately makes the bird fly in slow motion (i.e. Is there a variable that I can change to make the animation play the same "fast" speed, but also randomly come on screen. Also used the code (simply pasted picture of bird flying), I was able to make the animation move faster across the screen. Strawberryshortcake wrote:Using the "Speed" variable and the "update" variable. IfEqualAction=!execute įormula=( Abs ( #RefreshSkin# - #CURRENTCONFIGX# )) IfAboveValue=( #SCREENAREAWIDTH# - #CURRENTCONFIGX# )įormula=( Abs ( 178 * ( 1 - ( PositionX1 / ( #SCREENAREAWIDTH# - #CURRENTCONFIGX# )))))įormula=((( #SCREENAREAHEIGHT# - #CURRENTCONFIGY# - 187 ) / 10 ) * MeasureRand ) OnRefreshAction=!execute įormula=( #Speed# * Timer1 - ( #SCREENAREAWIDTH# - #CURRENTCONFIGX# ) * #Cycle# ) In addition, which part of the code would I manipulate to have the turtle go from right screen to left screen? As of right now, all it does is move from left to right. Since bitmap are frames lined up in a row single file line, how are you able to designate where you want that frame to play on your computer screen. I don't want them staying exactly in the same exact spot (example, I don't want it to stay put at x=500 and y=500 coordinate), but want them to kind of take up maybe a 5x5 inch area on my screen (but in random location). I already copied the same code and created a nice bird that flys across the screen, but now I want to create an animation where either a butterfly or bird flys staying put within a certain location. The image files of the turtle is in a bitmap format, and the code makes it travels across the screen. I'm assuming I need some of part of the turtle code (below) in order to get this "speed" option to work. I tried putting this in my code above at the very beginning, but it didn't do anything.
#Speed up gif animations skin#
This turtle animation skin has an extra variable "speed" that allows me to make the animation speed up like how I want. However, I'm kind of stumped on the animation issue. ini file code, fiddle with some numbers, save file & hit the refresh button, and see what changes happen. But I will sometimes look at the rainmeter. License=Creative Commons Attribution-Non-Commercial-Share Alike 3.0įormula=Counter % a programmer, don't know much about it.

#Speed up gif animations how to#
ini file for how to get and use ImageMagick

gif file (individual frames) as if it was a. convert -coalesce "C:\PathToInput\InputName.gif" "C:\PathToOutput\OutputName.png" gif image to a "Bitmap" with the following in a cmd.exe command prompt window:
#Speed up gif animations install#
Code: Select all Note - You will need to get and install ImageMagick from:
